Overview and Philosophy
Workbench is both a container and a toolkit for building interactive UI demos. It’s designed to help educators, designers, and developers create engaging learning experiences that reveal how interface elements work โ and invite exploration through configuration and play.
At its core, Workbench is a Svelte component that orchestrates state across a viewer, a set of user-facing controls, and one or more example components. It handles interactivity, animatable values, and responsive visual output with minimal authoring overhead.
The goals of Workbench are:
- Clarity โ Make it easy for learners to understand how and why UI components behave the way they do.
- Ease of Authoring โ Let course authors quickly set up examples, define editable props, and control what learners can tweak or observe.
- Educational Focus โ Prioritize exploration, explanation, and visual thinking over raw generality or production readiness.
Workbench is not a generic design system, component library, or playground. It’s purpose-built to support interactive demos in an educational context, where clarity and curiosity matter more than composability or abstraction.